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Weapon Scope

Had a lot of fun with this asset. This time I decided to bevel the lowpoly edges like the weapon artist do! Made in 2 days, 2 very long days. Modeled in Blender, textured in Substance Painter and rendered in Unreal Engine 5.

High-poly

High-poly

Low-poly

Low-poly

Base color - Roughness - Metallic

Base color - Roughness - Metallic