Hello! My first environment setting scene in Unreal Engine for a long time! Been super fun. Assets and structures are created in Blender and textured in Substance Painter. I tought it would be fun to try to not use MegaScans for this so everything from assets to materials is made by me from 0 to 100. Not a single prop in this scene would I call perfect but they are made for the setting in a small amount of time. Looking forward making more projects in Unreal Engine 5 and have a great start of 2026!